![]() ![]() The damage of weapons enchanted with Ephemeral is increased by 1.26x by default. The value cannot become a negative number. For example, Sacrifice's use time of 8 would decrease the value by 18 on each usage Helium Flash's use time of 40 will decrease the value by 90 on each usage. The decrease upon use is determined by the use time of the weapon the value will decrease by the weapon's use time multiplied by 2.25, with a lower cap of 10. This value starts at 1600, decreases every time the enchanted weapon is used, and tries to increase by 1 every frame (60 per second), meaning it takes 26.66 seconds for the exhaustion bar to rejuvenate back to maximum damage from being fully empty. Lights enemies ablaze on hit but also causes the user to take damage over time when holding this item.Īn "exhaustion value" is applied to the use of the enchanted weapon, indicated by an Exhaustion Bar, shown on the right. For example, Oblatory is a magic-exclusive enchantment, as it deals with mana. Like modifiers, certain enchantments are exclusive to certain classes or types of items due to what they affect. The selected enchantment can be changed by clicking the arrows on the top and bottom of the box.Įnchantments can be applied to most items, with the exception being consumable weapons. ![]() ![]() Next to the item slot is a small key that, when clicked, enchants the item with the selected enchantment in the box on the right. The player can then insert the item to be enchanted into the interface that appears below the inventory. This price can be lowered by the Discount Card and its upgrade, the Greedy Ring.Įnchanting can be accessed by talking to the Brimstone Witch and choosing "Enchant" from the options (upon opening this option for the first time, she will give the player a Brimstone Locus). The Brimstone Witch charges 20 times an item's sell value in order to enchant or disenchant it. Upon disenchanting the item, the player is free to select a new enchantment. This enchantment can be removed at any time by placing the item into the enchanting interface and selecting "Disenchant." The disenchanting process costs the same amount of money that it cost to enchant the item with the enchantment that is being removed. You can report bugs on the Issues Page on Github.Enchanting is a service provided by the Brimstone Witch, which applies an enchantment of the player's choosing to an item in exchange for coins. All messages are matched exactly, so messages sent by players won't count. Screenshots How is starting/stopping a run detected?Īfter selecting a run category, the mod will check incoming chat messages for the start or end trigger for that run category. If you want to use a different key for opening the run selection screen, just go to the Minecraft Controls settings and scroll down to Dyescape Speedrun Timer. The timer will end automatically once you complete the last quest necessary for your run. After selecting a category, jump in the portal in the lobby to start the timer.Tutorial%: Complete Where Adventures Begin I & II. Any%: Complete all Where Adventures Begin quests. At the time of writing this, the following categories are available: Press O to open the run category selection screen.Download the latest release from the Releases Page on Github.Simply press O (or a key of your choice), choose your speedrun category, jump in the portal and the clock will start. This mod does exactly that, but for Dyescape. Most game speedruns use a timer that directly hooks into the game in order to get the most accurate timings.
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